The book concept generalizes from taming text to taming information, but in that space, we must consider a primary engine of information creation: humans. And, the prime mover of information by humans is conversation, so my game is really one of taming conversations. Guild processes in the context of epic quests, for me, serve that purpose.
- Author
- Jacob Cole
- Status
- —
- Visibility
- (inherits public)
- Created
- 5/19/2026, 1:13:02 AM
- Updated
- 5/19/2026, 1:13:02 AM
- Permalink
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